Everyone's favorite sponge is back in an all new undersea adventure! Help SpongeBob and the rest of the crew save their favorite hangouts from the greedy Sharkey Two-Times - one restaurant at a time. New characters, challenges, powerups, and a surprise restaurant await you in this fishy follow up to the original smash hit.
:: 5 new restaurants :: 2 modes of play :: 4 new customer types :: Customizable restaurants
Windows Requirements: Windows Vista, XP, 2000 Pentium III, 700 MHz or faster processor 128 MB RAM 800 x 600 minimum screen resolution DirectX 7.0 or later 17 MB available hard disk space
It was only a matter of time before the Selentine Merchants ventured too far from their trade routes, over the South Seas, searching for rich lands that might lay beyond. But they were unprepared for the terrors they would awaken, and the devastation they would unleash upon the world of Etheria. At first, the southern continent seemed a peaceful, idyllic place - warm and tropical. But that would soon change. Although rich in gold and silver, the Selentines soon met the inhabitants of this new land - snake-like creatures who called themselves Ssrathi and their land¡K Keshan. They were names that would come to be feared in later years. The Selentines slew these first Ssrathi and took their gold, thinking them simple and primitive. But Nature too is simple and primitive, and it wields the most destructive powers and so it was with the Ssrathi. Their empire was large, their knowledge of magic extensive, and their Shaman-King, Iriki, was a creature whom even the Gods rightly feared. The war that followed would change the face of Etheria forever. Join with the many races of Etheria as you fight your way through the ruins, jungles and deserts of the southern continent of Keshan, searching for new lands to conquer, and the treasure with which you might build an Empire. Or take the role of the Ssrathi the snakemen of Keshan as they repel the invaders and then unleash the full might of their empire upon the northern realms!
It manages to take all the fun parts from its predecessor and greatly expands them to create an engaging, new action game in its own right.
In this new addition to the Jedi Knight series, players can immerse themselves in the role of a young student of the Jedi arts. Begin by creating a custom character to train with, undergo missions, and participate in multiplayer battles.
Construct your own lightsaber, and choose your own fighting style, such as single saber, double saber, and the powerful dual-bladed saber style used by Darth Maul. Choose your own path as you learn to wield the power of the Force, pursuing the light or the dark side. On your quest to become the most powerful Jedi Knight, you will experience new vehicles, weapons, and expansive new Star Wars environments.
You play as Jaden, the new protagonist in Jedi Academy. You previously played as Kyle Katarn, a strong yet reluctant Jedi, in the previous Jedi Knight games. Kyle has since joined Luke Skywalker as a teacher at the Jedi Academy and is looking for new students. You can actually customize Jaden's character. You can be male or female, choose from one of several different races, and wear different outfits. In any event, you also happen to be the most promising student in the new class. Apparently, you've even built your own lightsaber, which is highly abnormal as lightsabers are usually built during training.
If Jaden is considered an unusual student, then your training is anything but common. Jaden's transport ship is attacked when it arrives at the Academy. Then it crashes into the ground. You and another student, Rosh, are the only survivors. He becomes your friend, yet he seems to become jealous of your abilities and his own slow progression. You don't have time to worry about Rosh, though. The storyline revolves around solving several questions related to your attack at the start of the game. Why did a female twi'lek steal information from Luke's chambers when the students were away rescuing the downed ship? What role does the Imperial remnant fill in this attack, and is it related to the mysterious Cult of Ragnos that is appearing in the galaxy? After a short training mission, you immediately set out to help Luke and Kyle obtain answers to these questions. The game's story doesn't get in the way of the action but serves to tie the numerous missions together.
-Full mission & optional assignment walkthroughs -Massive galactic codex section for all the background you could want -All Achievements and how to get them -Mass Effect warfare secrets revealed Click here to Win this game !
You - a mercenary, abandoned in war-torn African country and Malaria. Your task: find and destroy weapons-baron for whom this war is a good source of income. Against you operate an entire army armed to the teeth professionals. The suddenness, resourceful and accurate account - your main weapon in this war. The long-awaited continuation nashumevshego Far Cry turn your idea of the action from the top: complete freedom of action, more than 50 square kilometers of maps, unique weather and atmospheric effects, a realistic model of artificial intelligence - based on one of the most advanced graphics technology to date.
Operating System: Microsoft ® Windows ® XP or Vista Processor: Pentium 4 with a frequency of 3.2 GHz, Pentium D with a frequency of 2.66 GHz, AMD Athlon 64 3500 or higher (recommended processor family Pentium Intel Core 2 Duo, AMD 64 X2 5200, AMD Phenom or above) Memory: 1 GB (2 GB recommended) Video: Family NVidia 6800 graphics card or ATI X1650 or higher with support for Shader Model 3.0 and 256 MB of RAM (recommended NVidia 8600 GTS graphics card or higher, ATI X1900 or above) Free disk space: 12 GB Sound: Sound card with the recommended podderkoy 5.1 channel sound CD-ROM: a drive DVD (CD-ROM drives are not supported) Additional software: DirectX 9.0 or DirectX10 Management: The keyboard and mouse
Fenimore Fillmore: Revenge - The game will introduce to you the story in the style of «Western», that not so common in our time. Two previous games included a simple caricature characters and humor, but the new part will offer something special.
The best adventure of 2004 will receive continued - the third story saga of the wild west. Continuing the case of three-dimensional adventure game-style point & click, Fenimore Fillmore's Revenge will bring in the new genre of things that please both veterans and newcomers. One of the main features of the game is to control the two main characters at once - Fenimora Filmora and Ryan. In addition to excellent graphic performance and excellent musical accompaniment, Fenimore Fillmore's Revenge offers effervescent humor, which is replete with all the dialogues game.
A stunning puzzle-driven epic with an engaging storyline and addictive game play. As, Evelyn the apprentice, you must save Merlin and the mystical island of Avalon from the ambitious and evil Morganna. Make your way through Avalon with over 97 challenging levels, 10 image puzzles, and 2 bonus games. Match magical runes to strengthen your abilities to clear Avalon of evil and rescue Merlin before its too late!
Addictive game play. Engaging storyline. 97 challenging levels.
Classic Monopoly gameplay in an immersive Star Wars universe; hosted by the original C-3PO; choose one of eight full-motion, 30 Star Wars heroes or villains; buy & sell your favorite Star Wars properties; view hundreds of movie scenes from the Star Wars trilogy; play worldwide over the internet.
·Moves, combos, and Secret Techniques for all 14 playable characters. ·Detailed tutorials and tables reveal all scrolls, certificates, figures, and audio collections. ·Mission mode walkthroughs aid you in your quest to increase your ninja rank. ·Excerpts from the manga and insights into the Naruto storyline make this guide perfect for both gamers and collectors.
In Command & Conquer Yuri's revenge, there is a wide array of characters portrayed through Full Motion Videos. The main characters in the game are Lt. Eva, Lt. Zofia, Premier Alexander Romanov, President Michael Dugan, General Carville, Yuri, and Agent Tanya Adams. All of the characters on the Allied and Soviet sides have a hatred for Yuri and do all they can to assist in the demise of the madman. As they go back in time, Yuri tries to either capture or mind control several characters to do his bidding and compromise that sides defences. However, every time a response is able to swiftly ensure no damage was done.
In their role in the game, Premier Alexander Romanov and President Michael Dugan are the leaders of the Soviet Union and the United States of America. Lt. Eva and Lt. Zofia are the debriefing and intelligence gatherers of both sides. Their mission is to assist the commander (the player) in knowing what exactly the mission is and where. General Carville and Tanya Adams are both in the military of the United States. Carville is a top ranking General who is a major force against Yuri and Tanya Adams is a special forces agent. Their efforts are key to the demise of Yuri. Lastly, Yuri is the main antagonist of the game. In both campaigns, he is defeated, in one by a dinosaur, and he is captured in the other one by combined Allied and Soviet military might.
In the distant future a small group of human exiles have been doomed to fight for survival on the edge of the galaxy. Through military strength, espionage and deceit, a unified Terran government has maintained an uneasy peace. As resources run short, however, these Confederate nations find themselves looking towards the rich worlds of their alien neighbors, the enigmatic Protoss. To further complicate matters, it seems that a previously unknown and deadly species known only as the Zerg has entered Protoss space and is destroying everything in its path. The time for war has come...
Nikopol: Secrets of the Immortals is set in France, which at this time is governed by a dictator who rules by religious absolute power. A mysterious ship that is shaped like a pyramid has just appeared in the sky, and has sent representatives to the French government. The government controls all information, so the general populace doesn’t really know what the visitors want. These visitors are actually Egyptian gods (Immortals). One of them, Horus, is apparently working on his own agenda and decides to take over and possess the body of Nikopol’s father, who has spent the last several decades imprisoned in a cryogenically frozen state. Nikopol has recently joined a resistance group and is on the run from the police. He is approached by the other gods and asked to find his father and nix Horus’s plan. What follows is a fantasy/sci-fi story that is quite interesting. While being familiar with the novels probably helps, it doesn’t detract from enjoying the game, as I can attest.
The setting is futuristic, and combines reality with fantasy. Egyptian gods, weird monsters that look like lobsters, flying cars; these are all seamlessly integrated with ordinary items such as old appliances and clothes, in familiar settings like run-down apartments and civic buildings. The characters’ thoughts and actions are believable and logical, and fit the story well.
It is evident that the graphic designers spent a lot of time on all the visual details. The scenes are filled with familiar and also strange objects, all clearly drawn and asking to be investigated. And investigate you will, as this is an adventure game, after all. Get ready to do some major pixel-hunting. The camera is free-moving, and can be disorienting at first as it whips around, but players have the option to slow down the mouse speed, which helps. However, this slow mouse is excruciatingly slow when accessing the main menu. The character movement is good for the most part, but sometimes odd things happen, as when a person’s head became detached from his body and moved to the next location before the body followed.
In typical adventure game fashion, Nikopol will walk where guided and pick up and examine all sorts of things. He comments on these things, and many times these comments are helpful hints as to what he may need to do with these items. These are subtle hints, though, and players will still need to exert quite a bit of brain power to solve the current puzzles. These puzzles range from action (timed) sequences, manipulative and inventory-combining types. I usually hate timed puzzles, but the ones here are handled exceptionally well, and the player can replay them again and again until successful.
These puzzles are integrated very well into the main story, and it’s not always obvious what items can be used and how. For instance, early in the game Nikopol will need to find a movie projector. I had the film, and could see the projector. However, when I tried to use the film on the projector, nothing would happen, no matter where I clicked on the projector. Turns out the player had to click on the film container on the projector, thereby opening the container, and then use the film on the container. This does make sense, but lazy players like me have gotten used to having our hands held.
The music is nicely done, and is never overpowering. There are places where there will be no music, and then music will begin. It always fits the scene and sets the mood. The sound effects are alright, but could have been better.
One note on the English translation from the original French: there are deliberate misspellings in the written subtitles. According to the company, this was an artistic decision by White Birds, to depict the English pronunciations from the French speakers. Therefore, words like “sacred” are spelled as “socred”, as this is the phonetic pronunciation by the speaker.
As the title suggests, the game is set in Ancient Persia. The Prince is an orphan, living on the streets. One day, he scales the palace walls to catch a glimpse of the Princess, whose beauty is like the "moonrise in the heavens". His feelings are reciprocated by the Princess, despite their class differences.
The game starts with the Sultan of Persia being called away to war in a foreign land. Sensing opportunity, the evil Vizier Jaffar seizes the throne for himself. The Prince is imprisoned, since Jaffa Cake has designs on the Princess. The Princess is also imprisoned and she is given a choice with an hour to decide: marry Jaffar or die. The Prince has an hour to complete the game by saving the Princess and killing Jaffar.
The twist is that the game is played in real time, so the Prince must quickly complete the quest without breaks. On some platforms it is possible to save the game at the start of each level, though the time limit still applies. The only way to lose the game is by letting the time expire. If the Prince is killed, the game will restart from the beginning of the level, or in some levels, at a mid-way checkpoint.
The game also includes a power bar. Medium falls, blue potions, being hit by falling platforms, and sword hits take one bottle off the power bar, while major falls, being hit unarmed, falling or running on spikes and blades, kill the Prince instantly. The Prince can increase the number of bottles in his power bar by drinking larger red potions, usually hidden or in dangerous places, while the regular-sized Red magic potions restore one life each time they are consumed. There is also a green potion that made the Prince light-weight and one that made the screen flip around, depending on the level.
Over the past week, we've spent some additional time playing Gladiator: Sword of Vengeance and taking a deeper look into what the game is all about. Gladiator is currently in development by Acclaim and is an action title through and through, with some unique storytelling elements as well as lots of brutal swordfighting action. While the game appears fairly incomplete at this point, we see a lot of promise in what Gladiator has to offer.
As mentioned in our previous coverage, Gladiator tells the story of Thrax, a battle-tested warrior who is well known among the Roman people as being a champion among gladiators. The game begins with Thrax set to do battle once again in the Roman Colosseum--but this is no ordinary gladiator battle. Emperor Arruntius, the current leader of Rome, has designed a plan to effectively demolish the current city of Rome and build a new city of his own grand designs--a city known as Arruntium. After fighting his way through the streets of Rome, past numerous opposing gladiators, Thrax arrives at the Colosseum, only to learn that Arruntius has designed this entire event to kill him and rid Rome of its last antiquated hero. Moments later, Thrax is killed at the hands of an unseen opponent.
Thrax eventually awakens in a bizarre place. Grass, trees, and rocks all surround him, but the sky is a bleak white, and the mass of land he occupies appears to be floating in nothingness. Then, out of nowhere, a pair of twin boys appear, both wearing theater masks. They reveal themselves to be Romulus and Remus, and they tell Thrax that he has died and gone to Elysium, the afterlife for fallen heroes. They explain to him that Arruntius has displeased the gods with his antics and that, in fact, Arruntius murdered the previous emperor, and with the aid of the wayward gods of terror and panic, Phobos and Deimos, he has drained Rome of its very essence and is coveting it for his own personal gain. Thrax is then assigned the task of helping to restore Rome to its past glory by defeating Phobos and Deimos and exacting his revenge upon Arruntius.
In the game, you will of course be playing as Thrax. Gladiator uses a very basic form of combat, utilizing two distinct attack buttons, a jump/action button, and a magic button. Both attack buttons do essentially the same thing--one performs an up-and-down slash, while the other performs a side-to-side slash. As you attack an opponent, you'll be able to string together basic combo moves, as well as lock onto an opponent using the R trigger and switch between multiple enemies with the L trigger. Additionally, Thrax will have multiple weapons to choose from--ranging from his standard sword to a large battle-ax--each with its own unique combination of maneuvers.
The action button in the game is used for a number of different tasks. For starters, simply pressing it in conjunction with a direction on the pad will cause Thrax to jump forward or back, or dodge and roll around an enemy. However, this button will also come into play in practically every puzzle or unique action situation Thrax comes across, such as when he must traverse a number of platforms and his only way to get across is to latch onto a small post hanging above each platform and swing his way to the other end. The action button will also come into play when performing executions on your downed opponents. Executions are the spiritual relatives of Mortal Kombat's fatality moves--they allow you to finish your opponent off in more than 50 different brutal ways. For instance, Thrax can use his ax to chop off both of his victim's arms and decapitate him, and then he can slam the ax into the lifeless torso, or he can take his sword and shove it through his opponent's face. Magic attacks are also a key factor in Gladiator's gameplay, but not just for combat. There will be three types of magic that Thrax can access, including the Power of Hercules, which actually sets him on fire and makes his attacks more powerful, and the Power of Pluto, which allows him to call upon wraiths from the underworld to help him in battle and drain his enemies of their life. Beyond basic combat, these forms of magic will also come into play when acquiring power-ups. Many life boosts, armor upgrades, and fighting enhancers can be found throughout each level in a number of vases and jars, but some of these containers cannot be destroyed simply by attacking them. Each of them is labeled with a specific type of magic that must be used to destroy it, and they can only be cracked open by this type of magic.
There is a fairly rich variety of enemies to be found in Gladiator, ranging from cadres of gladiators toting swords, axes, and other sharp objects, to a multitude of monsters pulled directly from Greek mythology, including minotaurs, skeletons, demons, cyclopes, and, of course, the evil gods Phobos and Deimos. The basic enemies come in varying classes--some are extremely easy to do away with, and some are quite difficult. Every level will have a boss encounter of some form, and defeating these bosses will allow you to upgrade Thrax, as well as obtain the pieces of the life force of Rome.
Visually and audibly, Gladiator has some fairly solid presentation all around. Every level is uniquely designed after a part of Greek mythology, from the mythical Hyperborea, found at the very edge of the world, to Rome itself, with all its mythic splendor and classic architecture. Thrax looks appropriately badass, sporting a fearsome-looking mask and some heavy-duty armor. In fact, every character in the game has a fairly solid look, though some seem heavier on detail than others. Gladiator also features full speech for all points of dialogue within the game, and while some of the dialogue found in the builds we were provided seemed like a placeholder, much of what we heard was well done and added the right level of atmosphere to the story. While the game is certainly not without its issues at this point in its development stage, Gladiator: Sword of Vengeance appears to be coming together quite well. We look forward to more opportunities to check out Gladiator's progress and to see how the game further improves itself between now and its release this September. Look for more coverage of Gladiator: Sword of Vengeance in the coming weeks.
The vault of the Spencer Mansion has been robbed, and its up to the Hardy Boys to solve this mystery.
The vault at Spencer Mansion is unexpectedly robbed and the Bayport Police call on the Hardy Boys to help tie-up ome loose ends. But things don't go according to plan, and the two find themselves caught in the middle of a ajor criminal investigation taking them all over Bayport and even into New York City. Join Frank and Joe Hardy in an unforgettable adventure as you help unravel the mystery behind the multimillion dollar theft.